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Welcome to the Burning Sea!!!

The servers are live with version 2.5.61.0 – Power & Prestige. See Patch Notes tab for details.


Release Notes for Build 2.12.33.0

This milestone build features changes to captain skills, boarding, ship sailing characteristics, ship construction recipes and ship insurance payments. This build also contains several UI and ship bug fixes as well as a localization update.

Release Notes for build 2.11.69.0 are here.

Differences between 2.11.69.0 and 2.12.33.0 include but are not limited to:

Economy:

  • The following new recipes have been added:
    • Small Merchant Hull
    • Small Warship Hull
    • Medium Merchant Hull
    • Medium Warship Hull
    • Large Merchant Hull
    • Large Warship Hull
    • Huge Merchant Hull
    • Huge Warship Hull
    • Colossal Merchant Hull
    • Colossal Warship Hull
    • Fourth Rate Hull
    • Third Rate Hull
    • Second Rate Hull
    • First Rate Hull
  • All ship recipes have been adjusted. The recipe revision includes the new merchant, warship and rate hulls as ingredients and a progressive adjustment in the amount of common ingredients used in shipmaking.
  • Careening camp and shipyards have been adjusted to produce a single ship per ship recipe run.
  • Insurance values of all ships have been adjusted to reflect the changes to ship construction costs.

Ships and Ship Combat:

  • The sailing characteristics of all ships have been modified. In general smaller, lighter ships have had increases to acceleration, maximum speed and turning rates and larger, heavily gunned ships have had very slight increases in acceleration and reductions in maximum speed and turning rate.
  • Reduced crew and mast damage values for stone shot.
  • Reduced crew damage values for langridge shot.
  • Increased crew damage values for canister shot.
  • Adjusted the OS visibility for many small and medium ships.
  • Increased the range and penetration values for 6, 8, 9, 12, 16 and 18lb guns.
  • Maximum boarding speed has been reduced to 2.
  • The level of your boarding party is based on the level required to captain your current ship.
  • Boarding chance percentages are no longer rounded at the extremes when attempting to grapple another player.
  • Ship orientation now affects attempts to board other players (but not NPCs). Boarding success percentages are maximized when ships are oriented broadside to broadside and minimized in bow or stern to broadside orientations. Percentage chances of success scale between the two extremes.
  • The Marauder was missing mast DR. Fixed.
  • The Captain’s flag on the Marauder was not appearing. Fixed.
  • The Lion, Santa Rosa and Peregrine captured versions were missing target tracking. Fixed.
  • The following ships have had their combat level adjusted:
    • Invincible
    • Mordaunt
    • Mordaunt Sleek
    • Valiant
    • Triumphant
    • Alexander
    • Centurion
    • Couronne
    • Formidable
    • Indomitable
    • Lion
    • Marauder
    • Hercules
    • Poseidon
    • Prince
    • Sceptre
    • Stralsund
    • Trinity
    • Reason
    • Macedon
    • Tigre
    • Tigre Heavy
    • Tigre Mastercraft
    • Tigre Sleek
    • Gallant
    • San Mateo
    • San Mateo Trader’s Galleon
    • Hyperion
    • Victory
    • Wenden
  • The following ships have had small increases made to their cargo capacities:
    • Couronne
    • Couronne MC
    • San Mateo (all versions)
    • Santiago
    • Santiago Trader
    • Leviathan
    • Bahamut
    • Sultan
    • Khan
    • Oliphant (all versions)
    • Mignone
    • Mignone MC
    • Mignone Stripped
    • Mystique
    • Algiers
    • Stralsund Stripped
    • Lexington Stripped
    • Atlas
    • Dromedary
    • Bermuda Trader
    • Chaleur
    • Dolphyn
    • Dolphyn Heavy
    • Limburg
    • Limburg Trader
    • Lancer
    • Halifax
    • Halifax MC
    • Otter
    • Lyon Hoy
    • Renard
    • Hiorten

Characters and Skills:

Buccaneer:
  • Increased cooldown on Rebuild from 5 minutes to 7 minutes.
  • Reduced duration of debuffs from Jugular and Disrupt Formation from 1 minute to 30 seconds.
  • Reduced Jugular’s armor resistance debuff from -1%/hit to -0.5%/hit.
  • Reduced resistance bonus to armor and hull from Survivor from 8% to 5%.
Cutthroat:
  • Increased cooldown on Plug Leaks from 5 minutes to 7 minutes.
Free Trader:
  • Reduced armor bonus on Expensive Ship from 5% to 3%.
  • Added +150 to OS spotting.
  • Increased morale recovery bonus from Extra Rations from 15% to 20%.
  • Increased defense bonus from Evasion from 25 to 27 and added -3 accuracy penalty.
  • Increased boarding defense bonus from Provision Allies: Boarding from 5 to 10.
Naval Officer:
  • Increased cooldown on Emergency Repairs from 5 minutes to 7 minutes.
  • The sail repair Naval Officer’s Emergency Repair skill has been increased from 27.5% to 30%.
Privateer:
  • Increased cooldown on Improvise Armor from 4 minutes to 5 minutes.
  • Increased turn rate penalty on Damage Rudder from 50% to 75%, reduced duration from 1 minute to 30 seconds, increased cooldown from 2 minutes to 3m30s.
  • Added 5% acceleration bonus to Unpredictability: Maneuver.
Universal Skills:
  • Overload sails – Bonus reduced from 22% speed to 12% speed.

General

  • Added new titles: Irate Pirate, Wicked Man/Woman, Maritime Menace, Expensive Corn, Sail of the Century, Silent Partner, An Officer and Gentleman/woman, Gunboat Diplomat, Prize Hunter and Commerce Raider to Treasure Aisle.

Auction House, Warehouse, and UI:

  • The default selection for the Economy window is no longer the port’s Society Warehouse (if present).
  • Society warehouses were not visible when they should have been for certain society roles under some circumstances. Fixed.
  • Browsing Sell and Buy orders simultaneously was not working. Fixed.
  • The error/sucess message did not properly display the total number of results when both Sell and Buy orders were listed. Fixed.
  • The “Show Only Valid” checkbox was not resizing correctly with the auction house window. Fixed.
  • Fixed a few typos.

Localization:

  • Updates to text translations for all languages.